Building incredible multiplayer games since 2012.

Archive for the tools Category

Custom, game-agnostic Streamote tools for broadcasters

We’re excited to introduce some new Streamote features that allow you to create your own custom voting, betting, and bingo—no matter what you’re streaming! Many of you have told us that you love Streamote’s functionality (no more cluttered Twitch chat!), but wish you could use it for more than just […]

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Making a Platformer in Construct 2

Kristen Mukai

This year, I was lucky enough to be selected as an Intel Scholar and attend the Two5Six conference in New York, where I took a game design workshop from Code Liberation. Part of this workshop used a free game-making program called Construct 2. For someone like myself […]

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hxInflate – New Open Source Haxe Serialization Library

Dan Ogles

  I’m pleased to announce our newest open-source library, hxInflate. This is a Haxe library for serializing and unserializing objects, for the purpose of storing them on disk or in a database. Haxe comes with its own Serializer and Unserializer classes, which are adequate for many tasks. […]

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Squidfingers 2.0 (free animation rig)

Sterling Reames

We’ve been hard at work on all the new units (eight of them!) coming in the impending 3.4 update of World Zombination, and with that release quickly approaching, we thought the best way to celebrate would be to release the newly updated character rig we used to […]

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Making Zombies Run (Fast) in Haxe

Dan Ogles

As we’ve talked about before, we use the Haxe programming language at Proletariat. This allows us to write the same code and translate it to multiple languages: C# in Unity and Javascript for our Node.js servers. One question I often hear from developers when I talk about this […]

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