Building incredible multiplayer games since 2012.

Archive for the art Category

Environment Creation for Streamline (for GameCon and beyond…)

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Creating the Mythic Units

Damon Iannuzzelli

Maybe you’re already a proud commander of the rarest Survivors and Infected. The rest of us (author included) are still pining after the possibility of deploying new Mythic Units. In our last release (World Zombination 3.5), we added a full roster of powerful Mythic rarity Units—one for […]

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Squidfingers 2.0 (free animation rig)

Sterling Reames

We’ve been hard at work on all the new units (eight of them!) coming in the impending 3.4 update of World Zombination, and with that release quickly approaching, we thought the best way to celebrate would be to release the newly updated character rig we used to […]

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New Units: Meet the Slugger and Chef!

Damon Iannuzzelli

We love adding new units to World Zombination and in upcoming updates, we are going to introduce a slew of new ones for both the Infected and the Survivors. I could reveal all of them, but I’d be ruining the surprise. However, if we can keep this […]

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A New Challenger Appears!

Damon Iannuzzelli

World Zombination is now POST LAUNCH! So, the game’s done right? Nope. Not at all. We’re just getting started really, and in our upcoming update we’ll be adding the first of many new units to the game! The Horde goes Boom! Given the Infected’s unorthodox mastery of […]

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