Building incredible multiplayer games since 2012.

Archive for the animation Category

Squidfingers 2.0 (free animation rig)

Sterling Reames

We’ve been hard at work on all the new units (eight of them!) coming in the impending 3.4 update of World Zombination, and with that release quickly approaching, we thought the best way to celebrate would be to release the newly updated character rig we used to […]

Read More

WZ Rig Update: Textures for everyone!

Sterling Reames

Thank you all for showing interest in the World Zombination character animation rig! Over the last year, we’ve gotten a lot of feedback, and we’ve heard you loud and clear. That’s why we’ve decided it’s time to give the people what they want…TEXTURES!!!! Also worth mentioning is […]

Read More

How to Squash and Stretch a Zombie: World Zombination Edition

Sterling Reames

Walt Disney introduced the twelve principles of animation back in the 1930s. Many animators (including myself) abide by those principles even today. One that is very near and dear to my heart is called “squash and stretch.” Squash and stretch is a great way to breathe life […]

Read More

Destrucktor Rig Download and Post Mortem

We are excited to release the World Zombination Destrucktor Rig, available for free download here! This is the third character rig from Proletariat (check out the first and second), and definitely one of my personal favorites. Destrucktor is a mech boss driven by one of our original human […]

Read More

World Zombination Character Rig Postmortem

Sterling Reames

Today, we’re releasing our World Zombination character rig, free to use! Download it by clicking the image above and read on to learn about how we got there. ———— One of our design goals for World Zombination is to have lots of unique characters. Larger studios solve […]

Read More

On Twitter