Building incredible multiplayer games since 2012.

Careers

team-proletariat

Proletariat is a Boston-based startup built by game-industry veterans from Harmonix, Turbine, Media Molecule, and Insomniac. We lovingly handcraft engaging gaming experiences, focusing on creating great multiplayer games. Like the original revolution, Proletariat rises up to wrest game development from big industry and return it to the people—and we’re looking for some awesome people to help us do it!

Even if you don’t see a specific role for you, we’re always happy to receive job inquiries from talented people who are interested in working for us. Proletariat is a well-funded, venture-backed startup that offers attractive salary, benefits, and equity for qualified candidates. Contact careers@proletariat.com if you are interested in joining the revolution!

For more information, meet our team and check out our current projects: StreamLegends, an RPG extension for Twitch that lets channel communities quest and build guilds together, World Zombination, a tower defense MMO named “Editor’s Choice” on the App Store that features massive zombie hordes, and Streamline, a multiplayer action game that is the first in a new genre of Stream First games that uses live streaming as a platform and pushes the frontier of audience interaction.

ART


UI Artist

Proletariat is currently looking for a UI Artist who can set a high bar for design and usability in all of our products including mobile-first applications, games, and marketing materials. The ideal candidate designs and creates clean, functional, playful designs; has a portfolio of great work to prove it; is a skilled communicator; and loves taking ownership on projects. Applicants should submit a resumé and current portfolio of work. Qualified applicants may be expected to complete a small design test.

Responsibilities:

  • Collaborate with our Art Director, Game Designers, Software Engineers, and Product Managers to shape ideas, prototype, and wireframe ideas and
    user flows.
  • Create style guides and UI libraries to ensure interface and design consistency.
  • Design and build beautiful, clean interfaces for games.
  • Incorporate internal and user feedback to iterate on design solutions.

Requirements:

  • 3+ years of experience designing and building beautiful, functional user interface.
  • Expertise in using color, style, iconography, web typography, information design, and visual hierarchies.
  • Experience in pixel perfect and responsive design development.
  • Experience working in an iterative, agile environment.
  • Excited to improve visual skills, learn new techniques and applicable technology.
  • Self-directed, receptive to critique and feedback.
  • Enjoys playing a wide variety of games.

Bonus points:

  • Experience with graphic design heavy branding and print media.
  • Experience with 3D pipelines.
  • Experience with incorporating user testing.
  • Experience building UI with Unity/Unreal development tools.
  • Game development experience.

Visual Effects Artist

Proletariat is currently looking for a Visual Effects Artist who can set a high bar for quality, consistency, and performance of visual effects in all of our products, from mobile first applications to AAA PC games. The ideal candidate is familiar with industry standard, real-time FX tools, understands performance budgets, creates a wide variety of FX styles, is a skilled communicator, and loves taking ownership on projects. Applicants should submit a resume and current portfolio of work. Qualified applicants may be expected to complete a small design test.

Responsibilities:

  • Collaborate with our Art Director, Game Designers, Software engineers, and Product Managers to shape ideas, style, and quality.
  • Create and animate visual effects for design, aesthetic, and technical requirements.
  • Work with Project Management to maintain clear and consistent goals.
  • Incorporate internal and user feedback to iterate on visual effects.

Requirements:

  • 3+ years of experience creating and animating real-time visual effects.
  • Expert understanding of Maya or equivalent visual effects packages. Competent working with joints and locators, keyframing, and rigid/soft body simulations.
  • Advanced understanding of real-time shading networks such as those used in Unreal/Unity.
  • Experience using Unreal and Unity FX tools.
  • Experience animating both in 3D and 2D.
  • Experience working in an iterative, agile environment.
  • Excited to improve visual skills, and learn new techniques and applicable technology.
  • Self-directed, receptive to critique and feedback.
  • Enjoys playing a wide variety of games.

Bonus points:

  • Other 3D asset creation experience.
  • Understanding of traditional art principles including composition, design, and color theory.
  • Experience working on photorealistic and highly stylized projects.
  • Shader programming (not at all required).
  • Experience with incorporating user testing.
  • Game development experience.

Interested in joining the team? Email us!

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