Building incredible multiplayer games since 2012.

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Design-side Level Creation for Streamline (and the Delights Thereof)

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Streamline officially announced from Twitch headquarters during GDC 2016!

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Kristen Mukai

Making a Platformer in Construct 2

This year, I was lucky enough to be selected as an Intel Scholar and attend the Two5Six conference in New York, where I took a game design workshop from Code Liberation. Part of this workshop used a free game-making program called Construct 2. For someone like myself […]

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Seth Sivak

GDC Europe – Doing it Live!

Last week I was lucky enough to give a talk at GDC Europe in Cologne, Germany (here are the slides from the talk). This presentation was very important to me because it brings to light a game development process that I have been trying to perfect for […]

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Damon Iannuzzelli

Creating the Mythic Units

Maybe you’re already a proud commander of the rarest Survivors and Infected. The rest of us (author included) are still pining after the possibility of deploying new Mythic Units. In our last release (World Zombination 3.5), we added a full roster of powerful Mythic rarity Units—one for […]

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