Building incredible multiplayer games since 2012.

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Sterling Reames

WZ Rig Update: Textures for everyone!

Thank you all for showing interest in the World Zombination character animation rig! Over the last year, we’ve gotten a lot of feedback, and we’ve heard you loud and clear. That’s why we’ve decided it’s time to give the people what they want…TEXTURES!!!! Also worth mentioning is […]

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Damon Iannuzzelli

Background Check

World Zombination continually evolves as new features are a­­dded, old structures excised, and stats are rebalanced behind the Wizard’s curtain. Development often occurs at a dizzying pace and sometimes our shortcuts to shipping features fall short of feeling integrated into the game. Enter key art. Set piece […]

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Matt Riley

Welcome to the Arena

With the release of World Zombination beta 2.1, we’ve added a PvP Arena where players can fight each other directly. Top players win awesome prizes like rare units and resources, and Elite players move up to higher leagues, where you can win even better prizes! One of […]

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Kristen Mukai

World Zombination Beta Update – October 2014

We’ve got another great batch of features for you World Zombination beta players in the upcoming update. And in addition to that, we’ve got crash fixes.  When you make as many big changes to a game as we did with the 2.0 update, issues often crop up […]

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Mike Soltoff

Iconolater

Heyooo—Mike the UI guy here again for another installment of “How I Make Stuff,” brought to you by 1369 coffee and the peanut butter sandwich I just ate. Today’s topic is: Icons. What are they? Who are they? Where do they come from? What do they want? Inquiring minds want to know. […]

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